Monday, 2 October 2023

Current projects

I did a progress report in Feb. Here’s an update. I should do these regularly – they’re useful places for me to record what I’ve done and talk about what I have planned.

What did I achieve?

Since the last progress report, I’ve completed:

I also completed the formatting for Night Train and The Highgate Club for Peaky Games, but thanks to some technical difficulties, neither is yet available.

Current projects

I’m currently working on several projects, but I seem to work best by working on a lot of things at once. It stops me from becoming tired of any one thing. And if I hit a block, I can work on something else until inspiration strikes.

Freeform Games

Freeform Games is my main source of income, so these are my main focus.

A Purrfect Murder: A new game by Karolina Soltys and set at a cat fancy show. It’s currently being playtested by some of our customers, and when I’ve incorporated the feedback, we’ll put it on sale.

Court in the Act: Once I’ve put A Purrfect Murder to bed, I’ll start to bring Court in the Act up to date. It’s the last game in our old format.

I’m also thinking about starting a vampire/werewolf/urban fantasy murder mystery that we can sell for Halloween (our most popular period). I’m not sure about the details yet, but I’m sure it will come to me.

The Department for Irregular Services (DfIS)

I wrote about the DfIS a while back, and I used the DfIS for Count Magnus’ Descendent (a gloomy Cthulhu Dark adventure).

However, I created the DfIS for Liminal, and I’m expanding the idea with some pre-generated characters and a couple of adventures. I’ve written an investigation based on the legend of Dartmoor’s Hairy Hands, but I need to playtest it. 

Other London

I’m currently working on two investigations for Other London. Well, when I say I’m working on two, I’ve paused one while the other has taken over.

The Dead Undead: A vampire is found dead in a nightclub, and Desk 17 investigates. Before this, I didn’t know what happened to vampires when they died.

The Orphan Room: A room with no doors is found in a hotel complex. It contains a desk, and on the desk are severed heads preserved in jars. It’s a job for Desk 17, but the author has been distracted by shinies and will get back to it in due course.

First contact freeforms

I am writing and running a series of first-contact freeforms heavily inspired by classic science fiction. The series starts with The Roswell Incident (now at Freeform Games) before continuing with All Flesh is Grass, Children of the Stars and Messages from Callisto.

I am running Children of the Stars and Messages from Callisto at Consequences in November. Events that unfold in Children will affect Callisto, and three players are playing in both (two of whom have played earlier games in the series). 

So I’ve given myself a headache working out how to manage the potential different pieces of information for Messages. I have a system in place, and it means that players won’t receive some information until just before the game starts (because until Children finishes, I won’t know what to tell them). I have my fingers crossed that it all works out as I hope.

The Stars our Destination: I’m also starting on the fifth episode, in which an alien spaceship lands on Easter Island.

Other projects

Hazelwood Abbey: I enjoyed running Hillfolk so much at Continuum that I created a set of playbooks inspired by Downton Abbey. I’m running it at Furnace (and I’ve pitched it for Airecon). Assuming it doesn’t break, I’ll make them available for download.

And that’s about it

For now, at least.


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