You’re building a fantasy setting for the RPG of your choice. Which ingredients do you put in? Which “standard fantasy” elements would you choose to leave out?
The Craster Demon is set in (I’ve never come up with a name for it that I’m completely happy with) is inspired by a Rodney Matthews painting (The Granite Curtain - in Last Ship Home). It’s also a moebius strip, and has some other oddities. There’s a kind of twisted logic in that I know what’s going on (I guess in a way the whole world is almost a giant puzzle.)
It’s more Westeros than Middle Earth. Mainly humans - no elves, orcs, dragons or hobbits. (I threw some goblins into The Craster Demon as an easy first encounter that I didn’t have to explain, but I’ve never been happy with that decision.) Magic tends to be rare. The world is magical, but there aren’t many magic users.
Anyway, that scratches my fantasy itch; I can’t imagine creating another fantasy world.
(And if you're wondering what happened to Q2, I skipped it because I didn't have anything to say.)