Monday 29 January 2024

Traveller: Feeding Rethe

This is the fourth part in a short series mulling over various quirks of Traveller’s Third Imperium background. Part one considered how hazardous low berths are, part two wondered about jump drive fuel tanks, and part three considered Rethe, a Mars-sized desert world where 26 billion people live.

This time, how to feed everyone on Rethe.

Rethe

A quick recap from last time. Rethe (E430AA8 8 Poor. Non-agricultural. Desert World.) is the most populous world in the Regina subsector. (I noted last time that Rethe had grown - apparently that was following the T5 Second Survey, which increased “the size of worlds with thin or better atmospheres to match the physics that small worlds can't hold atmospheres”. So I’ll stick to canon from here on.) There’s barely any air (very thin – respirators needed) and no water.

Yet somehow, 26 billion people (mostly humans) live there.

How do we feed Rethe?

How many calories do we need? (I’m just going to concentrate on calories (kcals), in this post. I’m not going to complicate it by thinking about individual nutrients or factors such as processing.)

On average, humans need about 2,200 kcals a day. Men need slightly more, women slightly less, but we’ll use 2,200.

26 billion people, therefore, need 57 trillion kcals each day. Which is 400 trillion kcals a week, or 21 quadrillion kcals a year.

Where is all that energy coming from?

Homegrown

So let’s assume that everything is grown on Rethe (or in-system somewhere), all 21 quadrillion kcals. How much land is needed?

According to Our World in Data, the most efficient use of land is to grow maize. 0.65m2 of maize will create 1000 kcals. (I’m pretty sure that’s an annual yield and is based on an average of numerous real-life studies, so it includes an allowance for variation in yields due to the soil, weather, nutrients and so on. There may be other foods that are more efficient - I haven't made an exhaustive search, but maize provides a sense of the scale of the challenge.)

So a single km2 of maize generates about 1.5 billion kcals, which is a lot. But not enough, not by a long shot. To feed Rethe, we need 13.5 million km2.

That’s roughly the surface area of China and India combined.

Or imagine the sheer grandeur and majesty of the orbital hydroponic farms. They’re huuuge!

Endless fields of maize

And that’s just the area of maize. It doesn’t allow for space for planting, watering, weeding, packaging and harvesting. It assumes the soil is rich Earth-like.

It also assumes that the 26 billion people of Rethe are happy with a maize-only diet. If they wanted a more varied diet (maybe some spuds to go with their corn on the cob), then that would take up more room. (Although given Traveller is an SF game, I assume other delicious plants are available in the Third Imperium that take up no more room than maize.)

Given that Rethe is a desert world with a very thin atmosphere (maybe like the Tibetan plateau, but drier) at TL 8, perhaps we’d better import the food.

Imported food

So let’s import some food: red kibble.

Delicious red kibble

For the sake of this exercise, let’s assume red kibble is a dehydrated nutritious (if not delicious) foodstuff with an energy density of 1200 kcals per 100g. To compare, 100g of salted peanuts contain about 600 kcals, so I’m probably being generous. But it’s the far future, so let’s go with it.

So 1 kg of red kibble contains 12,000 kcals.

We now need to turn that into a volume. We’ll assume that 1 kg of red kibble occupies 2 litres – or 1 cubic metre weighs 500kg. (To compare, according to this website, 1 litre of peanuts weighs 0.62kg, so I don’t think I’m far out, given this is fictional anyway.)

The volume of each displacement ton is 14 m3, which is 7,000 kg of red kibble. That means each ton contains 84 million kcals. (I’m ignoring packaging.)

How many Far Traders?

A Far Trader has a 63-ton cargo bay, which, if filled with red kibble, can provide 5.3 billion kcals.

However, feeding Rethe for just a week requires 400 trillion kcals, and you would need a fleet of over 75,000 Far Traders. Arriving every week.

Another way of looking at it is that Rethe needs 4.8 million displacement tons of red kibble every week, without fail, not to starve.

But let’s put aside the logistics of delivering nearly five million displacement tons of red kibble every week and think about where it’s coming from.

Sourcing red kibble: local systems

Luckily, within two parsecs of Rethe we have three potential food suppliers: Paya, Focaline, and Inthe. (And all the systems have gas giants, which is fortunate as we need a lot of fuel.)

Paya A655241-9

Paya is the closest and has an A-class starport. It looks the most promising – it’s a reasonable-sized world with 50% hydrographics. The wiki describes it as “a garden world.”

However, Paya has fewer than 1000 people living on it (600, according to the wiki).

I’d like to think that Paya has vast robotic farms churning out red kibble, but as it's not classified as an agricultural world (too few inhabitants), I guess that’s not the case. Perhaps the soil isn’t great.

Focaline EA88544-7

According to the wiki, “Focaline is an agricultural world with an ideal environment for producing food from plants, animals, or other forms.”

There’s just one problem – it only has an E-class starport. Even if it could make five million displacement tons of red kibble every week, it can’t get them easily into orbit.

Inthe B575776-9

Inthe is “an agricultural world with a tainted atmosphere but still a near-ideal environment for producing foodstuffs.” So that’s just what we need. Phew!

It has a decent starport and is big and fertile enough (and not too populated – tens of millions) to provide all the red kibble Rethe needs.

The influence of nearby worlds

This shows one downside of Traveller’s planetary creation system: it’s completely random, with no recognition of nearby worlds. Of course, a world’s physical characteristics should be independent of its neighbours – but in the Third Imperium, I would expect the social characteristics (population, government, law level, tech level, starport type) of nearby worlds to influence others.

In Focaline’s case, if it was a wonderful source of red kibble, then I would expect Rethe to invest in a good starport and have shipped millions of workers over (making barely a dent in Rethe’s population but boosting Focaline’s massively) to make sure the red kibble flows uninterrupted.

But as Focaline only has an E-class starport, then perhaps it’s not fertile after all.

(And the same could be said for Paya. If it’s that great at growing things, why doesn’t someone invest in automated farms and a workforce? There's a ready market one parsec away!)

But at least we have a source for our red kibble: Inthe.

In "reality", I would expect Rethe to import food from all three worlds (and elsewhere). But let's go with Inthe for now.

Next time

Next time, I think about cargo and how to ship all that red kibble, and I might even build a megafreighter.

Update: other sources of food 

I posted this link to Reddit and Facebook and it has provoked some lively and interesting discussion. So I thought I’d capture my responses here.

Soylent Green

A few people have talked about eating the dead. Assuming the cultural implications are easily overcome, there is a bigger problem - corpses don't provide enough kcals.

According to Wikipedia roughly 150,000 people currently die each day here on Earth. Rethe has a population 3x Earth's, so that's 450,000 people every day (or about 170 million people a year). Searching around, the most generous reports are that there are about 150,000 kcals in a human body (my search history is... odd). That means cannibalisation only provides 66 billion kcals a day - and Rethe needs 57 trillion! So way less than 1% of the total calories needed.

Underground hydroponic farms

What about underground farms? This place grows salad crops, which famously aren't energy dense. But it's the far future, so let's make some assumptions that a good, calorie-dense crop can be farmed using underground hydroponics.

Let's assume it's twice as effective as maize, grown on Earth, and 1000 kcals needs only 0.325m2 per year.

This shrinks the area needed to "only" 7 million km2.

But wait, we can stack the units! Let's say we stack them in 10 units high. That gives us 700,000 km2. How big is that? Well, that's a little more than the surface area of France.

Except that we probably need to add 50% onto the area to allow for access for maintenance, cropping and so on. That gives us a little over 1 million km2 - so we have to add Germany as well.

So that's indoor farms with hydroponic beds stacked 10 rows high, the size of Germany and France combined. (Obviously, it's not one farm, but hundreds of thousands of them.)

But what about water?

So far I’ve assumed that water is available on Rethe – either in ice or available via comets. How much water do these underground hydroponic farms need?

This article here suggests that a hydroponics system requires 5-7 litres per day per m2. Let's be generous and assume our miracle food only requires 4 litres per day per m2.

I imagine Rethe is good at recycling its water and recovers 90%. How much more does it need?

With 7 million km2 needing water, this means a daily requirement of 4 x 7,000,000 (km2) x 1,000,000 (m2 in a km2) x 50% (recycled) or 2.8 trillion m3 of water per day. Which is a cube of water 1.4 km on each side - every day. (And this is on top of the water needed for drinking/washing/cleaning/sewage/industry and everything else.) On a desert world.

It's that last bit that I struggle with. A desert world. While I imagine Rethe does grow some food, I would imagine much of it is imported.

10 comments:

  1. Canonically, the main agricultural exports from Focaline are the meat and hides/hairs of groats, the former mostly the the Vargr extents, the latter to various places - textiles made from groat hair are very desirable.
    It might be worth using the WTN/BTN system from GURPS Far Trader to see who Rethe's major trade partners are.

    As far as red kibble goes, it's a processed product so may actually be coming from an industrial world.

    Another consideration is where is Rethe getting water from? Even with very efficient recycling it's going to need to bring a vast amount to the main world to replace losses. Whilst there may still be some iceballs in the system, given the population and how long it has been there I'd imagine that most local sources have been exhausted.

    As for Rethe's own agriculture, it may be vat-grown products (yeast, algae, animal-cell culture) which can produce large volumes much quicker than conventional farms. That may still require imports of nutrients for the vats.

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    1. When you design the megafreighter, you'll need to bear in mind that Rethe has a class E starport which means no highport and the landing pads will at most be able to handle a 5000 dTon vessel.
      That suggests either a LASH (lighter aboard ship) vessel or large external cargo containers that are collected by in-system tugs from the planet.

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  2. Thanks. Are you confusing Fulacin with Focaline as far as groats go?

    In my previous post I assumed that Rethe was getting water from the system somewhere (ice comets or something) - but you're right, it's a big problem if you're trying to grow food there (which is why the red kibble seems more likely to me).

    Good point on processing for red kibble. But given transportation costs, I suspect it's cheaper to process it at source.

    Vat-grown food may also be an option - although, as you point out, you're going to have to bring in nutrients. A not-very-exhaustive-search suggests you can get 115 calories out of 28g of dried chlorella, which is about half the calorie density of my fictional red kibble. So for Rethe, we could assume they are equally calorie dense. I don't know what volume is required to create that 28g - and it will need a lot of water. To feed 26 billion people is going to require vast, ocean-sized vats.

    On Rethe's starport, I'm assuming it's a class A or B. To me, Rethe makes no sense with a Class E. Yes, you can come up with some daft ideas, but the most sensible explanation that keeps 26 billion people fed on a desert world with barely any atmosphere is that the starport classification is erroneous (as is the tech level). Even then, the operations required to feed Rethe are impressive! But that's next week.

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  3. No, I'm not confusing Focaline with Fulacin. Although Fulacin is the native world of the groat, animals geneered so that the heavy metals go into the coat rather than the meat have been transplanted to many worlds. Focaline being a major groat-herding planet is noted in The Traveller Adventure.

    I decided to run the BTNs for all worlds within 6 parsecs of Rethe. Inthe has the highest BTN (8.5), thanks to the Ag-to-Na trade code modifier, somewhere between 50k-100k dTons/year.
    The next highest (BTN 8) is Regina and Feri, both Rich worlds, 10k to 50k from each; that may be the nutrients for the food vats.
    At BTN 7.5, 5k-10k dTons per year, we have three industrial worlds - Zivije, Enope and Roup.
    There are four BTN 7 agricultural worlds (Rech, Heya, Dinomn, Henoz) at 1k to 5k dTons per year.

    From the figures, it's clear that Rethe's imports aren't enough to cover the food needs. Which means that they must be producing almost all of it themselves, with imports to provide variety (at a price).

    That is based on the published UWP. I'll see what happens if the starport (and TL are increased.

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  4. Good to know about groats on Focaline. (I have my old copy of The Traveller Adventure, but haven't read it in nearly 40 years.)

    It sounds like you're looking into the trade more than I did.
    I haven't looked into it that thoroughly, and having drilled into Rethe, I have reached the conclusion that there is something is a bit fishy about the published UWP.

    So interesting to see what you come up with.

    BTN = bilateral trade number, yes? Certainly those numbers are insufficient to feed Rethe with imported red kibble.

    I haven't read GURPS Far Trader, but my gut instinct is that while the Traveller rules are great for small tramp freighters (of the sort that the PCs would have), they may not be ideal for modelling the major trade flows of the Third Imperium. But I may be wrong, and that's based on little more than gut instinct and thinking about freight here and now.

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    1. I've just run the figures with upgraded starports. Even with a Starport A (and associated TL upgrade to 14), you only get to maybe 5-10 million dTons per year from all of the agricultural worlds within 6 parsecs.

      I have got quite into trade analysis recently, initially from trying to work out whether the Akerut fleet of 50-ish Hercules class freighters (as mentioned in The Traveller Adventure) was viable.

      GURPS Far Trader is worth getting for the economic analysis - WTN and BTN consider more realistic trade flows using the gravity model. A few things need to be changed for non-GURPS - the TL system is slightly different and the formula for maximum BTN should be ((2*lowest WTN)+1). If you have the MgT2e World Builder's Handbook, the WTN from that is double what the GURPS one is; for the BTN take the average of the two WTN values and then apply the GURPS modifiers (and the maximum BTN becomes (lowest WTN +1)).

      Your gut instinct is good - the standard trade rules are fine for a free trader run by PCs, but they do break down badly when you try to apply them to the wider interstellar economy.

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    2. Thanks for working the figures out. If we take them at face value, then that suggests Rethe is (somehow) virtually self-sufficient (at TL 8 on a desert world with a very thin atmosphere), which I still find hard to believe.

      I'll have to have a look at GURPS Far Trader - and maybe World Builder if I come across it.

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    3. Unless you really, really want to get into the very crunchy nitty-gritty of filling out an entire star system I would not advise buying the World Builder's Handbook - it's an even more detailed (and brought up-to-date with astronomic knowledge) version of the rules from LBB6: Scouts.
      I'm hoping that the upcoming Starship Operator's Manual will include the WTN/BTN system but at this point they haven't said much about what it will contain.

      As for Rethe being mostly self-sufficient, as I mooted earlier it could well be. Imports might just be essential nutrients for the "farms" plus equipment and spares. There would also need to be some imports of water and oxygen.

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  5. I should have read everything before I dropped my comments on your later post. It's nice to know that I'm not the only person who thinks about OTU in these terms and enjoys playing spreadsheets and spaceships. But I can add this since you went with Maize.

    Pellagra is a vitamin deficiency disease caused by a diet consisting almost exclusively of maize (corn), and was particularly severe among farming families in Veneto and Lombardy from the late eighteenth century to the interwar period.

    We need Fortified Red Kibble, another ingredient (expense) in the process.

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    1. Thanks! I'm enjoying noodling about this sort of thing. I'm glad it's not just me.

      "Fortified" red kibble is a great idea - you're right about the dangers of an all-maize diet. I didn't know the specifics, but an all-anything diet is unhealthy. We've evolved to eat a wide variety of fruit and veg, so eating just one thing doesn't end well.

      (I used maize just as an example of how big the hydroponic farms would need to be if you wanted to feed 26 billion people on a planet like Mars.)

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